Sunday, January 20, 2008
Formula Racing on Cubic Surfaces
The Formula Racing car is working well. The feel is, to quote Amazing Curves model Vanessa, "really physical". The advanced Tire Simulation and Bicubic Polynomial Surfaces work great at 200+ miles per hour. No special physics or tire simulation tweaking was necessary to maintain playability.
Labels:
Amazing Curves,
curved surfaces,
game,
physics,
racing,
simulation,
tire
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